Just Play Lite · 2026 documentation

Inspector (2026.x)

Tabs

The Just Play Lite “Inspector” has two or three tabs showing

  • SCHEDULE - the attributes of a selected item

  • INFINITE Graphics - the Attributes of the (optional) Infinite realtime GFX element defined by the Administrator.

  • CHANNEL - channel related settings which you can change without stopping the channel

Using the Inspector

  • Enter values directly using the keyboard.

  • Use the “Up/Down Arrow” keys to increase/decrease values.

  • Use the “Left/Right arrow” keys to switch between values.

  • Use the “Tab” key to switch between fields.

Inspector Overview

The following picture shows the Just Play Lite Inspector. It may look different on your system.

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  1. Name Of The Selected Item: Shows the name of the selected item.

  2. Tabs: (Please see the next chapter for more details).

  • Schedule: Change attributes of selected (scheduled) item(s).

  • Infinite Graphics (not shown here): Change attributes of the Infinite Graphics. This tab is only available if such a graphics has been defined by the administrator.

  • Channel: Shows the channel settings which can be changed without the need to restart the Just Play Lite application.

  • Gear: Click to open the Configuration panel.

  1. Attributes:

  • Standard Attributes: Shows all standard attributes like name, start/end time and so on.

  • Item Specific Attributes: Item specific attributes (if available).

  • Control items: where applicable.

  1. Preview Area: Shows a preview of the currently selected item.

  • Video items can be previewed here, or use the mouse to scratch through the Video.

  • Realtime Graphic items can also be previewed here. Use the “Play” button to start the preview and to release a Stop frame.

  1. "Fast Access" Button (changes in context to the selected item):

  • Video is selected: Allows you to Trim (Split) the Video.

  • Audio/Still Image is selected: No function.

  • Graphic is selected: Allows you to reset all input ports (= reset all attributes to their default value).

  • Playlist is selected: The button allows you to save the selected Playlist.

Open/Close Preview Button: Click this button to show or hide the Preview area.

You can hide/show the Inspector using the corresponding menu options under the “View” menu.

Video (Live Event, Placeholder and Gap) clip Specific Attributes

Not all attributes are available for all kinds of elements (video, live element, placeholder, or gap).

Click on a Video clip in the Timeline or Workbench to load and change its attributes in the Inspector.

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  1. Standard Attributes

  • Name: Name of the selected item.

  • Start: Start time of the selected item.

  • In/Out Point: Sets the in/out-point by TC.

  • Duration: Shows the duration of the selected item, depending on the defined in/out-point.

  • Color: When dragging and dropping elements from the Library, a defined Finder colour will automatically be taken over or can be changed/defined here. Set Auto-Hide Layer.

  1. Video

  • Fade In/Out: Videos can fade-in/out up to 10 seconds from and to black.

  • Interlaced: Select an interlacing mode here.

  • Invert Fields: Activate the checkbox to invert the field order even during Playout.

  • Aspect Conversion: Shows the aspect ratio of the selected Video clip which can be changed while a Video is on air.

  • Colourspace: Shows the Colour Space which will be used to process the video.

  1. Audio

  • Fade With Video: When enabled, the Audio will automatically fade with the Video's fade-in/out settings.

  • Volume: Allows you to adjust the Audio volume of a Video clip even while on air.

  1. Graphics Layer Control: 

Infinite FX Control (if configured)

Defines, if the Infinite FX should be shown with this Video clip or not.

  • Simple Graphics (SFX) (if configured)

Defines, if the Channel Bug and/or the Live Bug should be shown with this Video clip or not.

  1. Sync Point: Allows you to set a desired start time, where the difference to the real start time is then displayed in the control area. This is useful in case you have a “primetime clip” which should start as accurately as possible, but you have one or several events during the day when you need the “Jump to Next Clip” function. Define the Sync Point and every time you change something in the rundown, the offset of the wish start time and the real start time will be updated and shown right above the Timecode.

  2. Preview Area: Click to open the Preview, which allows you to preview the Video (Audio is played out using the System Audio device)

  3. Trim Clip: Click, to open the full screen Trim Editor.

Audio-Specific Attributes

Screenshot 2025-08-07 at 13.20.37.png

  1. Standard Attributes

  • Name: Name of the selected Element.

  • Start: Start time of the selected Element.

  • In/Out Point: Sets the in/out-point of the Audio Element.

  • Duration: Shows the duration of the selected item, depending on the defined in/out-point.

  • Color: Sets the colour of the selected Element.

  1. Audio

  • Channels: Shows the number of Audio tracks.

  • Volume: Allows you to adjust the volume of the Audio clip with a value between “0” (muted) and “1” (full volume). The volume can be changed while the Element is On Air, and the change will be taken over immediately once the mouse button has been released.

  • Live Volume: This attribute is the same as the “Volume” attribute, but relates to the volume of the live input.

  1. Preview Area: Click to open the Preview, which allows you to listen to the audio file.
     

By default, the “Volume” and the “Live Volume” are set to “1” (full volume).

Realtime Graphic Specific Attributes

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  1. Standard Attributes

  • Name: Name of the selected Element.

  • Start: Start time of the selected Element.

  • Duration: Shows the duration of the selected item, depending on the defined in/out-point.

  • Color: Sets the colour of the selected Element. 

  1. Input Ports

  • Color Value: Clicking on the coloured bar opens a colour picker.

  • Checkbox: A checkbox is a boolean value (it can be un­checked or checked, “False” or “True”). In this case, the checkbox enables or disables a cer­tain Element inside the selected Graphic.

  • Slider: A slider can be used to define a value roughly. The exact slider value is displayed in the text box on the right of it, which can also be used to modify the slider's value. A slider value has a minimum and maximum value.

  • Number Variable: A number value which can be positive or negative.

  • Text Field: Text in this field can be changed at any time. It accepts all characters.

  1. Preview Area: Click to open the Preview, which allows you to preview the Graphics file. In case it has a stop frame, the stop-frame will be handled like On Air.

  2. Revert All Input Ports

  • Click to reset all input ports (attributes) to their default value).

All published input ports of a real-time Graphics item can be changed On Air.

Playlist Specific Attributes

Screenshot 2025-08-07 at 13.53.09.png
  1. Standard Attributes

  • Name: Define the name of the selected Playlist.

  • Start: While placing a Playlist in the Calendar View the start time is automatically defined. Change the start time here if needed. This option is greyed out if the start time is already in the past or defined automatically because the type of the Playlist is not “Timed” but “Chained”.

  • Duration: Define the length of the selected Playlist. This option is greyed out if the length is defined automatically, since the “Auto Duration” feature is enabled for this Playlist. We recommend having at least one Playlist per day and that a single Playlist is not longer than 24h.

  • Color: Allows you to set a colour for the selected Playlist.

  • Loop: Define if a Playlist should be looped. Once the number of loops is defined, you have to come back and change the setting here if you require more or less loops. In addition – when the content has been played once – you cannot change the content of the Playlist any more. To make changes again, reduce the number of Playlists and copy and paste the Playlists instead of looping them.

  • Type: With this setting, you can define if the Playlist starts at the predefined time (“Timed”) or if it automatically gets its start time from the actual end of the previous Playlist (“Chained”). Activating the type “Chained” guarantees that there is no gap between this Playlist and the previous Playlist (Refer to Chapter Playlists & Playlist Types (Timed, Chained)).

  • Auto Duration: This attribute sets the length of the Playlist automatically to the total length of all Videos/live clips within that Playlist, and is automatically enabled if there is a live clip which has the “Infinite” option turned on. Inserting or removing clips from the Playlist with this option enabled will increase or decrease the length of the Playlist, as well as the start times of any following chained Playlists. This option is not available for empty Playlists. Enabling this feature makes sure that there is no Gap at the end of the respective Playlist.

  • Locked: This attribute allows locking the content and the start time of a Playlist. This means that none of the attributes of all Elements within that Playlist can be changed, and that pressing the “Jump to Next” button in a previous playlist will not change the start time. Please keep in mind that locked Playlists cannot be refreshed.

  • Allow Resync: Your system administrator may have set up this channel to re-sync the master time to the reference time automatically. When enabled, frames will be added/deleted at the end of each Playlist (if required). For some kinds of Playlists (commercial breaks) you may want to make sure that every frame is played out. Deactivate this option to disable the re-sync function for the selected Playlist.

  • Shuffle Playlist: Press this button to shuffle the content of the Video layer of this Playlist. It is possible to use this function multiple times, the result will always be visible immediately in the Workbench.

  1. Infinite Graphics Layer Control: Your system administrator may have set up this channel to show one Graphics automatically all the time. For some kinds of Playlists (commercial breaks) or for a single Element in the Video Layer, you may want to disable such a Graphic Element. Activate this option to disable the Infinite Graphic Element for the selected Playlist.

  2. Save Playlist As…: Allows to save the selected Playlist and to choose the name and the destination.

Infinite Graphics Tab

.qtz or .composition real-time graphics template used as an Infinite Graphics must contain ONE stop frame. Otherwise the Graphics will go off-air once the composition reaches its predefined composition end. Refer to the Composition Builder manual if you want to find out how to add a stop frame to your composition.

If an Infinite GFX is defined, it shows the name of the template as well as the name of the Layer. Below are the Published Input Ports which you can change while on air. Depending on the Graphic template, you will see more or less attributes here, or even no options at all. Using a html based graphics as Infinite Graphics, the Inspector will remain empty and all control has to be done in the dedicated html based user interface. Please contact your system administrator if you have questions about the Infinite Layer configuration.

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Infinite FX:

The Infinite FX tab will only be shown in case a supported graphics element/stream has been assigned to the available FX Layer FX1.

Once done click here on the tab, or in the timeline click on the Layer which is used by the Composition Builder/QTZ or html based Infinite GFX, to show the name of the template and all its attributes here in the Inspector.

Below are the Published Input Ports. Depending on the Graphic template, you will see alternate attributes here, or even no options at all.

The template seen in this figure was made with Composition Builder and has been defined as Infinite FX in the Channel tab of the Inspector.

Here in the user interface, you can turn the Graphics on and off or change its (published) attributes like described in the chapter “Realtime Graphic Specific Attributes” above.

Using a html based graphics as Infinite Graphics, the Inspector will remain empty and all control has to be done in the dedicated html based user interface.

Please contact your system administrator if you have questions about the Infinite Layer configuration.

When using HTML Graphics originating for systems such as singular.live, Viz Flowics or SPX, you need to copy and paste the related Output URL into the URL field to render them in real-time.

PLAY2025_Infinitefxconfirm.png

Channel Tab

Shows all the channel related features, which can be changed during playout and which do not require a restart of the Just Play Lite application. Please contact your system administrator if you have questions about a Channel related feature.

Screenshot 2025-08-07 at 13.55.46.png

    1. NDI Source: (not shown in the screenshot)

    • In case Live Input is activated, an available NDI live source can be selected here.

    1. Gaps:

    • Gap Playlist: Activate and select a Playlist which will then be played continuously in a loop as long as nothing else is playing. Do not loop or use Infinite Live events in a default Gap Playlist.

    • Filler Movie: The Video defined here will be played in a loop in case the scheduled Video cannot be found or cannot be decoded.

    1. Watch Folder

    • Schedule Watch Folder: When enabled, you can drop a ToolsOnAir compliant (!) XML file into this folder and Just Play Lite NDI will automatically read the contents of this file and add the Playlist to the current schedule. A Playlist may only be added to the schedule if it does not overlap any existing Playlists in the schedule.

    • Archive Files: Archive files allow you to define a folder where all Playlists will be saved, which have been dropped into the watch folder before.

    • Validate auto-duration Playlists: Activate to verify the duration of each Video of a Playlist and summing the total duration.

    1. Messages:

    • This section displays all error and warning Messages this channel has generated. Click “Clear all” to clear all Messages.

    1. FX Layer FX 1:

    • Allows for showing a still image or a real-time FX Template/html FX stream on the FX Layer.

    • Auto-hide Finder colour: Select the color which will be used to automatically deactivate the playout of the Infinite FX element for the selected Video clip.

    • Fade in/Fade out (seconds): Define the duration, that the Infinite Graphics should be faded In/out each time it goes On/Off air.

    • Choose:

    -File based: Click on the “Choose” button and select a still image or a real-time FX Template to load it permanently to the selected FX Layer. Click “X” to remove the still image or real-time FX Template from the selected FX Layer.

    • Stream based: Click on the “Choose” button first and then click on the “Show Options” button. This opens the options area where you can paste the URL, which provides the html graphics you would like to show on the selected FX Layer. Click “Confirm” to start receiving the html graphics. Click “X” to remove the Infinite FX from the selected FX Layer.

    1. SimpleFX:

    Each Channel comes with one Simple FX Layer, which can be used to show a still image as a Channel Bug and/or a Live Bug.

    • Auto-hide Finder colour: Select the color which will be used to automatically deactivate the playout of the Infinite FX element for the selected Video clip.

    • Fade in/Fade out (seconds): Define the duration, that the Simple Graphics should be faded In/out each time it goes On/Off air.

    • Choose: Click on the “Choose” button and select a still image as the Channel Bug and/or the Live Bug.

    • Remove: Click on the “X” button to remove the still image from the element.

    The Channel Bug will be scheduled automatically with every element in the video track, and the Live Bug with every Live element which is added to the rundown.

    Every Simple FX graphic can then be controlled individually for each element using the Inspector.